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Vehicles & Artillery

Bikes for scouts, helicopters for raids, a 5,000-HP battle tank for the front line, and block-built artillery to shell a town from across the river.

The fleet

Vehicles are proper 3D models from the server resource pack. Seven are on sale:

VehicleTypePriceSeatsTrunkHealth
Dirt BikeLand$7,5002—100
Patrol BoatWater$10,0003—100
Field CarLand$15,000427 slots100
HovercraftLand & water$20,0003—100
Attack HelicopterAir$50,0002—100
Fighter PlaneAir$60,0002—100
Battle TankLand, armed$120,000227 slots5,000

Every vehicle starts at 100 km/h top speed and a 50 L tank, and both can be upgraded.

Buy & spawn

Buy

Open the vehicle shop and pick a vehicle. It is stored in your garage, not dropped in the world. You can also reach the shop from the Armory.

/vehicles shop

Spawn from your garage

Open your garage and click a vehicle to place it in front of you. You can own up to 10 vehicles and have 5 out at once.

/garage open/vg open

Get in

Right-click the vehicle to take the driver's seat. Friends right-click it to take the other seats.

Driving

W SAccelerate and brake/reverse. The gearbox shifts on its own.
A DSteer.
Space + WHelicopter: climb (straight up, no forward movement). Plane: climb once you're above half top speed.
Space + SHelicopter: descend.
Release SpaceHelicopter: hover at the current height. Plane: sink slowly.
ShiftGet out, even while moving. Careful in the air.
HornEvery vehicle has one. The action bar shows speed and fuel.
  • Vehicles drive over slabs and single blocks, but stop when they hit walls, other vehicles or mobs.
  • An aircraft that runs out of fuel falls out of the sky. Fill up before take-off.
  • Crashes cost health. At 0 health the vehicle is destroyed and anything in its trunk drops on the ground.
  • Riding a vehicle doesn't protect you from the combat-log rules.

Fuel & upkeep

$1.50Per litre of gasoline
50 LStandard tank (upgradable to 100 L)
$1,000To rename a vehicle

Buy gasoline in jerrycans from the fuel shop and fill up from your inventory. Damaged vehicles can be repaired for a fee proportional to the damage.

/fuel shop/fuel buy

Upgrades

Every vehicle can be tuned in four areas. Each step costs $1,000.

StatStockMaximumPer step
Top speed100 km/h200 km/h+5 km/h
Fuel tank50 L100 L+5 L
Acceleration50100+5
Turning715+1

Maxing top speed alone takes 20 steps ($20,000).

The battle tank

Crew of two

The driver steers; the second seat is the gunner, who controls the rotating turret. With 5,000 health it shrugs off rifles and needs explosives or artillery to stop.

Main gun

The turret fires shells with an explosion size of 3. Each shell uses one TNT from the gunner's inventory, so stock up before you roll out.

Artillery

Cannons are built from ordinary blocks in a fixed shape. Once built, the structure becomes a working gun you load, aim and fire by hand. They don't move, so place them on walls, ships or hilltops.

Build a design

Build one of the designs below exactly, then right-click it to register it. List the designs in game with /cannons list.

Load

Right-click the barrel with gunpowder; each click adds a charge, and more powder fires farther. Then right-click with the projectile item. Push it home with a stick (the ramrod).

Aim

Right-click with an empty hand to adjust angle, or hold a clock to auto-aim at where you're looking. A glowstone trail previews the shot's arc.

Fire

Right-click the cannon with flint and steel, or wire it to redstone. Watch the heat: a gold nugget shows the barrel temperature, and an overheated cannon has to cool down.

Cannon designs
DesignRoleMax powderAmmunition
Classic cannonAll-rounder3All basic shot, plus MG clips
Iron cannonAll-rounder3All basic shot
MortarHigh arc2All basic shot
Mortar 2High arc4Cannonball, hardened cannonball, canister
SentrySmall defence gun1All basic shot
Howitzer S / M / LField artillery3 / 4 / 6Cannonball (S), hardened cannonball (M, L)
TankgunDirect fire5Cannonball, hardened cannonball
Flak 88Anti-air15Hardened cannonball, canister
LMG S / M / LMachine gun nest1MG clip
Fighter GunRapid fire20MG clip
4-inch & 9-inch naval gunShip gun20 / 30Small AP shell
12-inch naval gunShip gun40Small and medium AP shell
16-inch naval gunBattleship gun50Small, medium and large AP shell
Ammunition
ProjectileLoad withBlastNotes
CannonballCobblestone2Cheap and common.
Hardened cannonballDiamond3Punches through more blocks.
Canister shotMelon seeds—A spray of shrapnel against troops.
Cluster bombTNT2Splits into several bomblets.
TeleporterEnder pearl—Fires you to where it lands.
FireworksFirework rocket—Signal flares and celebrations.
MG clipGrindstone—Rapid bullets, no block damage.
Small AP shellPolished blackstone3.25Armour-piercing.
Medium AP shellChiseled polished blackstone4.25Armour-piercing.
Large AP shellGilded blackstone5.25The heaviest shell.

Cannon fire breaks blocks only where explosions are allowed: the wilderness, towns with explosions on, and siege zones during battle.

Missiles

For strikes at up to 7,000 blocks, build a missile launcher with Slimefun. Missiles, launchers, radar and anti-missile defences are covered on the Slimefun & Missiles page.